Profile PictureOliver Simonnet
£10+

MT-202 "Eve" Character Rig

7 ratings
Add to cart

MT-202 "Eve" Character Rig

£10+
7 ratings

MT-103 +++++ ... ++

Animate all the things!

Created by: Oliver Simonnet

Version: 2.1.2
Last updated: 2024-12-30
Tested in: Blender 4.3.2


Description
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A robotic character rig designed for Sci-Fi humanoid animation.

Features include:

- Transformable arms - Between hands and cannons.

- Animatable face and abdomen reveal.

- Fully customizable and animatable design (patterns / colors).

- IK / FK Switching with pole vectoring pin toggling.

- IK / FK Snapping

- Limb and head isolation from torso rotation.

- Detachable limbs and hips for independent animation.

- Reverse foot rig setup with foot roll mechanism.

- Animation masking.

- Rig UI and Custom Properties.


Video Overview:
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https://youtu.be/fWeVN56HhoI


Change Control Notes - Any issues / bugs, let me know!
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[+] Version 2.1.2 (2024-12-30)

FIXED: IK/FK Snapping bug from v2.1.1


[+] Version 2.1.1 (2024-12-23)

FIXED: Finger driver set to local space so they dont curve when the whole rig is scaled

FIXED: IK/FK Snapping to nullify modifications to locked channels


[+] Version 2.0 (2024-06-05)

FIXED: Updated rig UI to work with new blender bone collection


[+] Version 1.1 (2023-01-24)

ADDED: Implemented IK/FK snapping

ADDED: 00-keying action with pre-keyed keying-set

FIXED: Enabled library overrides for linking into blender 3.2+

FIXED: Rig_UI bug that caused lagging when linked in blender 3.2+

ALTERED: Renamed the bone [R/L]_CTRL_Foot to [R/L]_CTRL_Foot_IK - You can preserve existing animation by copy-pasting the keyframes onto this bone


[+] Version 1.0 (2021-02-21)

INITIAL RELEASE

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A robotic character rig for animation in Blender

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Ratings

4.4
(7 ratings)
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1 star
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